SEPTEMBER 14th | 18:00 (GMT+2)
HOW TO PRESENT 3D CHARACTERS
Have questions? Be sure to put those in the comment section. There will be a Q&A session after that where I will be happy to answer :)
Being a 3D artist isn’t just about sculpting and texturing, it’s about how you present your work.
✔ Silhouette that reads instantly
✔ Variety in styles and designs
✔ Strong posing & composition
✔ Lighting that enhances, not hides
✔ A clear demonstration of what you can do for their games
When recruiters and studios review portfolios, the first impression matters:
That’s exactly what I’ll cover in my upcoming free webinar: “How to Present Your 3D Characters in a Portfolio.” I’ll break down what AAA studios actually look for, and how you can make your portfolio stand out.
DURATION: 1 HOUR + Q&A session after